Drill 4: Teach it — Saving and loading
Explain the example to someone who has never seen it.
What you will be able to do
- Explain the example to someone who has never seen it.
Practice task
Explain the example to someone who has never seen it.
using System.IO;
using UnityEngine;
[System.Serializable]
public class SaveData
{
public int score;
public float version = 1f;
}
public class SaveSystem : MonoBehaviour
{
private string SavePath => Path.Combine(Application.persistentDataPath, "save.json");
public void Save(SaveData data)
{
string json = JsonUtility.ToJson(data);
File.WriteAllText(SavePath, json);
}
public SaveData Load()
{
if (!File.Exists(SavePath)) return new SaveData();
string json = File.ReadAllText(SavePath);
return JsonUtility.FromJson<SaveData>(json);
}
}Your turn
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Explain the example to someone who has never seen it.
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